Monday, 14 July 2014

Starship LO1 - Enemy Strike

Starship LO1 - Enemy Strike, the first game that I've created using the Unity game engine. It has been a while since my last game was released, nearly a year in fact but over the course of the year away I came across Unity.

The game engine that got me into 3D game development. I must admit at the start I thought there is no way I'm going to be able to use this, looking at the software and how complex it all looked at the start. I still decided to persevere as I thought making a game in this engine will look amazing and so it does (picture to the right). I started off by just getting an entire project from here. I went with the robot lab. After looking at how everything linked together and getting a feel for the workspace.I then decided to follow a few tutorials. As I was just learning how to use Unity I knew these projects would never be published. With this in mind I followed along firstly with an RPG tutorial until it got to a point where I had no clue what was happening due to lack of knowledge. I then came across this. I followed along with a couple of his tutorials until I got to a point where I noticed that he was coding In JavaScript. At this point I decided to start searching up about the difference between C# and JavaScript. All I had in mind was that which ever one was easier to learn I'd go with. Then I came across this video. It basically says that the JavaScript used within unity has been modified so that it's kind of more like a unityscript. That pretty much put me off JavaScript all together, so I went with C# as i knew that the language can be used outside of unity.

Unfortunately with choosing C# there are a lot fewer tutorials with the language. I did find a few though. After following along with them it got to the point where I thought it was time to make a game. So I started to develop Starship LO1 - Enemy Strike. Well it was called Starship LO1 back then. The game was coming along well until I realised my exams were coming up. So again I had to stop for a while.

After my exams were finished I got back to it. Now that I had nothing else to worry about I basically used to spend the whole day coding. I know it's sad but I enjoy coding, so to me it's like playing football or going to the cinema which many of my friends did. But anyway I'm going off topic. A few things I found to be quite challenging, putting in app purchasing for a start. The amount of time I spent with it was ridiculous. I found my solution in the end though with this plugin. The peeps who've made this plugin are legends it does exactly what I needed and at no cost. The perfect solution. Next I had the problem with screen sizes. Why can't all android devices have the same screen size, I spent ages tweaking GUI for the tablets. Finally I had a bit of difficulty with a separate program that I used to create the ships and stuff. Blender, with this I think it was the fact I knew nothing about modeling. A few good videos on YouTube though and I was good to go. That was pretty much it. Everything else was straight forward.

The final few days were just the usual making the pictures and video for the Google play store. Then I released it yesterday evening before the world cup final. I still think Messi shouldn't have got that award, Thomas Muller was much better throughout the tournament. Anyway, after I released it I noticed this on twitter. I thought that was odd as I made the app compatible with virtually everything. So I went to go and investigate this morning. I checked the developer portal at the google play store and it listed loads of incompatible devices. After I quick google search I'd found that I missed out a line of code in the android manifest. After putting it in. I released the update about an hour ago and now I'm writing this post, waiting for google play to update and talking to a friend on Facebook.

That is pretty much the whole story behind my first unity game. All be it with a bit of off topic content as well. If you would like to download the game. You can get it from here for free. Link to the app.

One final note as well, I've started to create tutorials on YouTube for C# to help out with anyone who wishes to learn C# and unity. If you want to find out more about that, you can take a look here. 

Monday, 7 October 2013

Brink, Ghost Recon and Syndicate... (Yawn)

  


My dad always say's 'meh, shooters' and for a while I thought he was completely wrong. But now after I've played a few more shooters I understand what he means every shooter is the same. You are super soldier, with gun, you must save world and you must kill 3000000000 people in the process. Yes I'm looking at you Ghost Recon - Future Soldier, Brink and Syndicate. All the same get gun kill a billion guys and win. The End.
In terms of these three I don't really rate them at all. They all seem boring to me. The only one that partly is good is Ghost Recon and that's only because you don't have to kill everybody. Instead of 3000000000 people it's only 1000000000. I give Syndicate and Brink a 6/10. Ghost Recon gets a 7/10. All boring. In my opinion just leave them it's no big deal if you haven't played them.

 

Saturday, 27 July 2013

Steve







Snake, one of the first games I have ever played on my good old Nokia. It must have been at least 6 years ago from now but I can safely say that I'd never thought that I'd make a Snake game.






Steve is a snake who loves to eat his favourite yellow fruit but be careful because there is green walls which can stop Steve. This is my third app which I released for £1. I wanted to have another shot at a paid app release to see how they sell on the Google Play store. 

Link to Steve



 

Monday, 13 May 2013

The Premier League 2012-2013

It looks like it will be an explosive end to the season in both the bottom of the table and the top. At the top you have Arsenal,Chelsea and Tottenham fighting for champions league which will continue to be extremely fierce. At the bottom of the table you have the relegation battle which in my opinion I find more interesting. You have giant killers Wigan, Sunderland and possibly Aston Villa. Personally I think it will finish in the exact same way as the table to the right apart from that Wigan and Sunderland will be switched around, or at least I hope it will be like that.
 

Friday, 26 April 2013

Skyrim

The never ending game... Ssskkyyrriimm! This map is flaming massive said Abbas when he saw the map for the first time.

After this he decided to do everything but alas his mission was unsuccessful. He did about 60% of the game including everything from exploring to mining but still he did try the best he could. Abbas being the determined fellow he is, did attempt many times to try and complete skyrim but this is not to say he did not finish the main quest, oh no. Abbas laughed in the face of fear, killing countless enemies from skeletons to humans, he did not care for it was the Dragonborn's Path. However in amongst alll of this, Abbas did get married, settle down and buy a house, a horse and even thought of just leaving the role of Dragonborn. However he thought this was foolish because he is the Dragonborn. So he went did all of the various dragon born tasks's and finally killed the evil big boss... The End.

Skyrim = 8/10 - At times can be very boring. Apart from that it's great.

Sunday, 24 March 2013

Completed Game - XCOM Enemy Unkown- The Legend Of ActionAbbas

Warning: This post contains major spoilers.

Legend tells of a legendary warrior, whose skills were the stuff of legend. This warrior was part of an elite organisation known as XCOM. XCOM were tasked with the impossible mission of fighting an alien invasion.

This warrior was called... Abbas Khan. To his squad mates he was known as ActionAbbas. This man was part of a legendary squad known as The Great Khans. For national security reasons his squad will only be listed by there code names. The squad consists of ActionAbbas - Leader/Assault, Monster - Sniper, Baby - Support, Somyaka - Assault, Gospvg - Support and PinkPinkSam - Heavy. In addition to this two members of this squad have special pisonic abilities.

Also for national security reasons I can only say that the HQ is based in Europe. The unit are fully equipped with plasma weaponry and Archangel armor, except the leader who has special pisonic enhancing armor.

Approximately 1 year after this squad was recruited, the alien invasion was prevents, this is because this squad were the driving force in XCOM and thanks to their efforts the alien threat was neutralized.

Unfortunately on the final assault, the great khans leader, ActionAbbas was killed. He died saving us all, he is a Hero. The mother ship was creating a giant black hole and this black hole was going to consume the earth and the entire human civilization. But ActionAbbas forced his unit to evacuate and he drove the ship into space and destroyed it. ActionAbbas is humanity's savior.

This is the legend of ActionAbbas.

On a more realistic note this game is quality and deserves all the credit it got in E3, if you like sci-fi games this is probably just as good as Fallout, I give it a 10/10.